GameRadar has 11 cheats, tips, hints, unlockables, and FAQs for Super Mario Land 2 for Game Boy.
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Get To Space Zone
In the level where the hippo is blowing
bubbles and you have to float in one of the
bubbles, just keep A pressed down and get to the
top. Then just keep going and going and going.
Eventually, you'll reach the end and can go
through the top door. When you go through the
top door, you'll be transported to SPACE ZONE.
Submitted by: Rebellious Seoul
100 Coins
In that hippo bubble level, in the first hippo
as you are about to get into a bubble, don't! Go
into the water instead. You'll notice there is a
passageway leading backwards that you might
think is just there as the beginning of the
underwater part. Its not. Keep going backwards
till you reach the end and there will be a '?'
square with a Money Bag. Also when you are in a
bubble floating midway through the level, look
closely at the clouds. One of them will be an
arrow-shaped one pointing upwards to a small
little cloud. If you upwards into the middle of
the cloud then you should hit and invisible
square with another Money Bag. Keep doing this
again and again to get more and more coins.
Submitted by: Rebellious Seoul
Going Back
If you are on a level that you have beaten you
can go back to the map without finishing it. All
you have to do is pause the game and then press
select.
Rat Trap
Boss #3 is an easy win(if you have fire Mario). He's fast but, fire balls will catch him if
you watch out. Fire at his tail until he dies. Note:Run to the left when drops off the
celling and, remember what tube he's in.
Submitted by: Master Mold
Huff And Puff And Blow The House Down
Boss #5 is probly under the Alien in hardness. Both fire balls and jump timing is evey
thing in this fight. Straw pig just rolls around fire away and when he's close jump.
Wood pig jumps around some attack him but be careful about jumps. Brick pig jumps
very high becareful and bar-ba-cue him with fire balls. Once he's a hicory ham the coin
comes from his house.
Submitted by: Master Mold
Sushi Anyone?
Finaly boss #6 an octapus that has jr. asistans. Use bunny ears to hover and when he's
under you drop. Duck to avoied the baby octapus.When he's dead you'll "bag" another
coin. Now for Wario.
Submitted by: Master Mold
Drop A House On The Witch
Boss #4 is a little hard. This witch can teleport to two places and, shoots fire in four
directions one under each pot and one strait. Plus fire balls and bunny ears are only life
supporters. Stay in the middle until you see the witch then, go to witch, doge the fire,
then jump on her. When the fire goes under a pot the lid will rise and,you will hit the
spikes. When the witch dies you will smell what the witch is cooking a coin.
Submitted by: Master Mold
Big Bird
When this boss is at the right use bunny ears to hover over the left or, vice vercia. Then the first gold coin will hatch (hint hint).
Submitted by: Master Mold